Interactive navigation and information system at the OZEANEUM

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Interactive navigation and information system at the OZEANEUM

2022-04-20T14:12:05+02:00Puls, FLUXtalk, Projects|

Searching for virtual herrings – for the Ozeaneum Stralsund we develop an app that combines navigation and mediation in a balanced way.

Visitors are activated by gamification elements and guided through the museum along digital spots. The visitors are accompanied and guided by the digital avatar Walfred.

  • Dialog-based storytelling (chatbot)
  • iBeacon touch technology
  • Gamification and reward systems

Upcoming Event: Impulse lecture at “Ask the Avatar! – museum4point0

“Avatars, digital companions, can enter into dialog with museum guests in a variety of ways. But how can they be used to create added value for the public and museum education? Is AI the basis for this? What are the possibilities for designing assistance systems and what works under which conditions in museum practice?”

On April 28, 2022, we are invited to give a keynote lecture at the museum4punkt0 event “Ask the Avatar!” featuring OZEANEUM – “On the beauty of clever appearances”.

Click here to register: “Ask the Avatar!”- museum4punkt0

Throwback November 2021: museum4point0 conference

“Digital mediation – networked development and testing” – We were already able to present the research project funded by the “Neustart Kultur” initiative together with OZEANUEM at the museum4point0 conference in November 2021. We will keep you informed about the further course of the project – stay tuned!

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